
This HUD mod is fully compatible with Sonic Generations, including Classic/Modern Sonic, Missions and Boss battles. Iizuka describes Fang as “a bounty hunter who will do anything for money.” In Sonic Superstars, he is working for Dr. This mod directly imports or recreates HUD from Sonic The Hedgehog (2006) by using XNCP files directly from the original game or using ImGui. Fang has made cameos in games like Sonic Generations but has not been an integral part of a Sonic the Hedgehog game in over 25 years. The following question was about the return of Fang the Sniper, a classic Sonic character that hasn’t made a full game appearance since 1996 in Sonic the Fighters. This process was challenging and enjoyable.” That touch and feel of classic Sonic.” Oshima said “it was quite challenging to express 2D gameplay in a 3D world that inherently has depth. Iizuka explained “the goal was to reproduce the feeling of that pixel art. Mod that adds Crisis City theme from 06 and Generations, i couldnt find a good song for Stealth, mostly cause most of the Sonic songs are more moved. One of the first questions is about the challenges Iizuka and Oshima faced developing Sonic Superstars. In this four minute interview, they discuss the development of Sonic Superstars and what to expect. Naoto Oshima is the Development Producer & Character Designer for Sonic Superstars, previously working on Sonic CD as director. Takashi Iizuka is the Creative Officer for Sonic Superstars, previously working on Sonic Adventure and Sonic Adventure 2 as director.

For Sonic Central, the fans got a chance to hear from two Sonic veteran developers on what’s happening with Sonic Superstars. It left many fans excited and satisfied to those who have played it. Sonic Superstars was announced a few weeks ago during Summer Game Fest.
